Abstract
his paper aims to argue that the process of making an original game develops digital literacy skills and provides an authentic learning experience as students create, publish and deploy interactive games. Teaching students to create computer games has become common in both K-12 and tertiary education to introducing programming concepts, increase student engagement and recruit majors and minors in technology fields. This study describes a project where first-year college students in an introductory technology concepts course use a visual game creation tool to develop original games to play on their computers and mobile devices.
| Original language | English |
|---|---|
| Pages (from-to) | 256-269 |
| Journal | Interactive Technology and Smart Education |
| Volume | 12 |
| Issue number | 4 |
| DOIs | |
| State | Published - 2015 |