TY - GEN
T1 - Collaborative Learning about Augmented Reality from Technology and Business Perspectives
AU - Frydenberg, Mark
AU - Andone, Diana
PY - 2017
Y1 - 2017
N2 - Augmented reality technologies are becoming widely used in educational and business contexts. This paper shares results of the TalkTech project, in which first-year introductory technology students from a university in the United States and fourth-year multimedia students from a university in Romania research applications of augmented reality in various industries, develop original augmented reality artifacts, and share their findings with international partners. Based on a project-based and collaborative learning approach, students communicate, research, develop together with the main goal to improve their digital literacy skills. By creating augmented reality artifacts, students better understand the impact of this technology and its business applications, and express their technological creativity in an innovative way.
AB - Augmented reality technologies are becoming widely used in educational and business contexts. This paper shares results of the TalkTech project, in which first-year introductory technology students from a university in the United States and fourth-year multimedia students from a university in Romania research applications of augmented reality in various industries, develop original augmented reality artifacts, and share their findings with international partners. Based on a project-based and collaborative learning approach, students communicate, research, develop together with the main goal to improve their digital literacy skills. By creating augmented reality artifacts, students better understand the impact of this technology and its business applications, and express their technological creativity in an innovative way.
UR - https://dx.doi.org/10.1109/ICALT.2017.155
U2 - 10.1109/ICALT.2017.155
DO - 10.1109/ICALT.2017.155
M3 - Conference contribution
BT - Unknown book
ER -