Network subnetting: An instance of technical problem solving in kolb's experiential learning cycle

Arnold Kamis, Heikki Topi

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

How do we model and improve technical problem solving, such as network subnetting? This paper reports an experimental study that tested three hypotheses, two derived from Kolb's experiential learning cycle and one derived from the advance organizer technique. The two hypotheses following Kolb's cycle were supported, and the one based on advance organizers was not supported. The results indicate that solving network subnetting problems starts concrete, becomes more abstract, and ends concrete. The lack of support for advance organizers indicates that they are not a good fit for technical problem solving, or that they need to be designed differently for it. We draw some implications for research and practice. We also call for additional research to extend Kolb's cycle to other knowledge intensive problem solving domains.

Original languageEnglish
Title of host publicationProceedings of the 40th Annual Hawaii International Conference on System Sciences 2007, HICSS'07
DOIs
StatePublished - 2007
Event40th Annual Hawaii International Conference on System Sciences 2007, HICSS'07 - Big Island, HI, United States
Duration: Jan 3 2007Jan 6 2007

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
ISSN (Print)1530-1605

Conference

Conference40th Annual Hawaii International Conference on System Sciences 2007, HICSS'07
Country/TerritoryUnited States
CityBig Island, HI
Period01/3/0701/6/07

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